This is an incredibly useful feature when it comes to electronic distribution, as it allows you to add detailed descriptions or music/FX. You can even record audio from within the program and then sync it to your storyboard sequence. A variety of notations can be added to each frame, with dedicated text fields for dialogue, action notes and technical comments. The Toon Boom storyboard layout is made up of Shots (the main frame in a shot) and Panels (additional frames, when applicable, in the same shot). Thankfully, the included manual is well laid out and easy to understand, allowing you to quickly get your head around the basics. Veterans of Adobe Flash and After Effects will find the interface vaguely familiar, although the tools on offer (and the ways you use them) are actually quite different. Using Storyboard Pro is a relatively simple affair for anyone versed in cinema language. With that being said, Storyboard Pro is very much a pre-production tool designed for conceptual purposes those looking for a fully-fledged animation program would be better off looking elsewhere. Naturally, it will also double as a great presentation tool when pitching ideas to financial backers.ĭespite being handicapped with a silly name, Toon Boom has earned a respected pedigree in the 2D animation industry with the recent Simpsons movie largely created using the company's advanced software. (For traditionalists, the program also lets you scan in your own pictures and drawings.) It will mostly suit independent filmmakers who want a fast and cost-effective way to plan their shoots, as well as storyboard artists looking for a streamlined transition into the digital era. It allows you to draw visual representations of shots from the ground up, as well as animate key sequences. To this end, Toon Boom Animation has developed Storyboard Pro a digital storyboarding application tailor-made for professional storytellers. Meticulous preparation is the key to a successful shoot, with a detailed storyboard one of the most essential ingredients. Nine times out of 10, the difference between a good film and a great film will come down to the pre-production phase.
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